Random Game Crashes
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Random Game Crashes
Ok so I installed the game and after reading some of the posts on here about previous problems I have gotten the game to run and it is going pretty well except for every now and then it doesn't respond and I have to quit out of it and restart the last mission I was on. It happens ever other mission or so except this one time. I have checked the crash logs and they all look the same.
²[Version: 1.0.0.3] - [Value does not fall within the expected range.] -> at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at RingRunner.Program.Main(String[] args) in C:\Users\Paul Dryere\Documents\Visual Studio 2010\Projects\RingRunner\RingRunner\Program.cs:line 22
Any help is greatly appreciated. Thank you for your time
²[Version: 1.0.0.3] - [Value does not fall within the expected range.] -> at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw()
at Microsoft.Xna.Framework.Game.EndDraw()
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at RingRunner.Program.Main(String[] args) in C:\Users\Paul Dryere\Documents\Visual Studio 2010\Projects\RingRunner\RingRunner\Program.cs:line 22
Any help is greatly appreciated. Thank you for your time
Synge- Posts : 2
Join date : 2013-09-05
Age : 34
Re: Random Game Crashes
You should really send the crashlogs to the official crash report email RRCrashReport@gmail.com
I don't have a solution to your problem.
I don't have a solution to your problem.
Aratex- Posts : 105
Join date : 2013-01-23
Age : 32
Location : Denmark
Re: Random Game Crashes
Hey Synge and welcome to the forums.
It seems to be a graphics related crash, would you mind posting a dxdiag, or emailing it to RRCrashReport@gmail.com? It will help me narrow down what the problem might be. I would suggest checking if you have the latest drivers for your graphics card if you haven't already.
I'll do a bit of research to see if I can find any quick solutions to the problem.
It seems to be a graphics related crash, would you mind posting a dxdiag, or emailing it to RRCrashReport@gmail.com? It will help me narrow down what the problem might be. I would suggest checking if you have the latest drivers for your graphics card if you haven't already.
I'll do a bit of research to see if I can find any quick solutions to the problem.
Paul Dryere- Posts : 504
Join date : 2012-02-28
Age : 37
Re: Random Game Crashes
Found two possible solutions, first, if you aren't playing in fullscreen mode, try playing in fullscreen mode. If the crashes continue, trying lowering the resolution.
Paul Dryere- Posts : 504
Join date : 2012-02-28
Age : 37
Full screening
That actually corrected the crashing. I've been playing through quite afew missions now and not a problem has popped up. Thank you again for all of your assistance
Synge- Posts : 2
Join date : 2013-09-05
Age : 34
Re: Random Game Crashes
No problem, I'll add this to the Known Problems/Solutions thread just in case anyone else runs into it.
Paul Dryere- Posts : 504
Join date : 2012-02-28
Age : 37
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