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Fun Builds; Stealth Sniper

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Post  perplexingTheorist Sun Feb 10, 2013 2:22 pm

A really fun build I made last night. Kinda breaks the notion of a fighter and rogue because you illegitimately sit in a single spot and pluck people off with it.

Hull; R5FC Aozora Nine

Weapons Bay; Phototorpidos (+4 empty slots for personal choice)
Fixed Cannon; Rail Gun, Short-Cycle Chamber, Mercurial Cannon
Shield; Medium Shield, Steadfast Shielding
Power Hub; Short-Cycle Power Hub, Energy Regen Module
Subterfuge Systems; Nano-Cluster Rockets, Decoy Projection Buoy
Heatsink; Omni coil heat sink
Cloak; R.I.P.P.E.R., Perilium Phasing Plating, Perilium Harmonizer, Stealth Field Generator, Cloaking Device
Dimensional Array;Core Catalyzer, Telepotentiator
Engine; Advanced Engine, Efficiency Module, Thrust Module
Auxiliary Drives; Basic Drive, Thermal Dampening Module, Afterburner Efficiency Module, Afterburner Cooling Module, Overthrust Module (x2)
Utility; Stationary Cloaking Device, Balancing Gyro


Rogue Veterancy and Corona are players personal preference.

So guys, what do you think? I have a few videos of it in the raw footage thread.


Last edited by perplexingThoerist on Mon Feb 11, 2013 2:49 am; edited 1 time in total
perplexingTheorist
perplexingTheorist

Posts : 247
Join date : 2012-11-22
Age : 29
Location : Troy, New York

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Post  Paul Dryere Sun Feb 10, 2013 4:46 pm

I've played with a build very similar to this one, depending on the game mode I would switch out a couple of things. You should take a look at the Recall Beacon ability in Dimensional, it is great combined with the railgun.
Paul Dryere
Paul Dryere

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Post  perplexingTheorist Sun Feb 10, 2013 5:01 pm

Paul Dryere wrote:I've played with a build very similar to this one, depending on the game mode I would switch out a couple of things. You should take a look at the Recall Beacon ability in Dimensional, it is great combined with the railgun.

I'll take a look into it. I'm still building up the sniper build because i wanted to make an extremely long range fighter for spire fights.
perplexingTheorist
perplexingTheorist

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Post  perplexingTheorist Sun Feb 10, 2013 5:12 pm

Right now I'm trying to focus on uping the damage of my rail gun because it does fairly decent, but I want it to do a lot more damage to be good against class 5 hulls and dual archtype builds

see my stoke video 7 in the raw footage thread

the build isn't that great against heavy arsenal archtype and arsenal dualarchtype builds
perplexingTheorist
perplexingTheorist

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Post  perplexingTheorist Mon Feb 11, 2013 2:52 am

I just edited the build to remove the second fixed cannon ability and to just focus on the rail gun and boosting it's power. Got to wave 11 using a touchpad with no middle button (I forgot one of my beacons was mapped to it before playing) and one shoting nearly every hull under class 4. Class 4 hulls took 2-4 shots on average.
perplexingTheorist
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